--- title: "system.gui.convertPointToScreen" description: "Converts a pair of coordinates that are relative to the upper-left corner of some component to be relative to the upper-left corner of the entire screen." --- # system.gui.convertPointToScreen > Converts a pair of coordinates that are relative to the upper-left corner of some component to be relative to the upper-left corner of the entire screen. This function is used in **Python Scripting**. ## Description ## Client Permission Restrictions This scripting function has no [Client Permission](projects\project-properties\project-properties.md#client---permissions) restrictions. ## Syntax `system.gui.convertPointToScreen(x, y, event)` ### Parameters |Type|Parameter|Description| |--|--|--| |int| `x` |The X-coordinate, relative to the component that fired the event.| |int |`y` | The Y-coordinate, relative to the component that fired the event.| |EventObject|`event`| An event object for a component event.| ### Returns **PyTuple** - A tuple of (x,y) in screen coordinates. ### Scope All ## Code Examples ```python title="Example #1" # This example will get the coordinates where the mouse is (from the corner of the monitor) and display them in a label. # Get the screen coordinates of the pointer and write them to a label. coords = system.gui.convertPointToScreen(event.x, event.y, event) event.source.getComponent('Label').text = "x: %s y: %s" %(coords[0], coords[1]) ```